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Computer Network

CN imp Notes(VipJet)

1. Explain Network topologies

A network topology refers to the physical layout of a network and describes how devices are connected and how data is transmitted between them. There are several types of network topologies, including:

  • Bus Topology: In this topology, all devices are connected to a central cable called the bus. Data is transmitted in both directions along the bus, and any device can receive the data. However, if the bus fails, the entire network is affected.
  • Star Topology: In a star topology, all devices are connected to a central hub or switch. Data is transmitted from one device to the hub/switch and then forwarded to the destination device. This topology is easy to install and maintain, but if the hub/switch fails, the entire network is affected.
  • Ring Topology: In a ring topology, devices are connected in a circular chain, with each device connected to two others. Data is transmitted in one direction around the ring. This topology is reliable, as data can be rerouted if a device fails. However, it can be slow and difficult to troubleshoot.
  • Mesh Topology: In a mesh topology, each device is connected to every other device in the network. This topology is very reliable, as data can be rerouted if a device fails. However, it is complex and expensive to implement.
  • Hybrid Topology: A hybrid topology is a combination of two or more topologies. For example, a network might use a star topology for the main network, with a bus topology connecting devices in a specific department.

Understanding the different network topologies is important when designing and maintaining a network, as the topology can affect performance, reliability, and scalability.

2. Explain Tcp/Ip architecture suit

TCP/IP is a set of protocols that define how data is transmitted over the internet. It is the most widely used protocol suite for networking and is the foundation of the internet. The TCP/IP protocol suite consists of four layers, which are the Application Layer, Transport Layer, Internet Layer, and Link Layer.

Application Layer

The Application Layer is the topmost layer in the TCP/IP protocol stack and is responsible for providing services to applications that need to transmit data over the internet. Examples of protocols in this layer include HTTP, FTP, and SMTP.

HTTP (Hypertext Transfer Protocol) is used for transmitting web pages between web servers and clients. It is the foundation of data communication on the world wide web. FTP (File Transfer Protocol) is used for transferring files between computers over the internet. It is commonly used by web developers for transferring files between their local computer and their web server. SMTP (Simple Mail Transfer Protocol) is used for sending and receiving email over the internet.

Transport Layer

The Transport Layer is responsible for providing reliable data transmission between applications. It provides services such as error correction and flow control. Examples of protocols in this layer include TCP (Transmission Control Protocol) and UDP (User Datagram Protocol).

TCP is a connection-oriented protocol that provides reliable communication between applications. It ensures that data is transmitted in the correct order and that no data is lost or corrupted during transmission. UDP is a connectionless protocol that is used when speed is more important than reliability. It does not provide any error correction or flow control.

Internet Layer

The Internet Layer is responsible for routing data between networks. It provides services such as addressing and packet fragmentation. Examples of protocols in this layer include IP (Internet Protocol) and ICMP (Internet Control Message Protocol).

IP is responsible for providing unique addresses to computers on the internet. It ensures that data is routed to the correct destination. ICMP is used for error reporting and diagnostic functions.

Link Layer

The Link Layer is responsible for transmitting data between devices on the same network. It provides services such as physical addressing and error detection. Examples of protocols in this layer include Ethernet and Wi-Fi.

Ethernet is used for transmitting data over wired networks, while Wi-Fi is used for transmitting data over wireless networks. Both protocols provide reliable communication between devices on the same network.

Here is a diagram of the TCP/IP protocol stack:

+-------------------+
| Application Layer |
+-------------------+
|  Transport Layer  |
+-------------------+
|   Internet Layer  |
+-------------------+
|    Link Layer     |
+-------------------+

In summary, the TCP/IP protocol suite defines how data is transmitted over the internet and consists of four layers. Each layer provides a different set of services, and the protocols in each layer work together to ensure that data is transmitted reliably and efficiently over the internet.

3. Explain Lan connecting devices

Local Area Networks (LANs) are networks that connect devices in a limited geographic area, such as a home or office building. To connect devices in a LAN, you typically need the following components:

  • Gateway: A gateway is a hardware component that is installed in a computer or other device and allows it to connect to a network. The gateway typically connects to the LAN using Ethernet cables.
  • Hub: A hub is a hardware component that allows multiple devices to connect to a LAN. Unlike a switch, a hub broadcasts data to all devices connected to it, which can lead to network congestion and slower data transmission speeds. Hubs are not commonly used in modern networks.
  • Switch: A switch is a hardware component that allows multiple devices to connect to a LAN. The switch is typically connected to a router, which provides access to the internet. When a device sends data to another device on the LAN, the switch forwards the data directly to the receiving device.
  • Bridge: A bridge is a hardware component that connects two LANs together to form a larger network. It operates at the data link layer of the TCP/IP protocol stack and can filter and forward data based on the destination MAC address.
  • Router: A router is a hardware component that connects a LAN to the internet. The router typically has a WAN (Wide Area Network) port that connects to the internet and several LAN ports that connect to devices on the LAN. The router manages the flow of data between the LAN and the internet.

In addition to these components, you may also need Ethernet cables to connect devices to the switch and router. It is important to properly configure the network settings on each device to ensure that they can communicate with one another and access the internet.

LANs are commonly used in homes and small offices to share resources such as printers and files, and to provide internet access to multiple devices.

4. Explain Wireless lan (802.11)

A Wireless LAN, or WLAN, is a type of LAN that allows devices to connect to a network without the need for physical cables. WLANs use radio waves to transmit data between devices and typically operate in the 2.4 GHz or 5 GHz frequency bands. The most common standard for WLANs is the IEEE 802.11 standard, which defines the specifications for wireless communication between devices.

WLANs typically consist of the following components:

  • Access Point (AP): An access point is a hardware component that connects devices to a WLAN. The access point is typically connected to a wired network and transmits data between the wired network and the wireless devices.
  • Wireless Network Interface Card (WNIC): A WNIC is a hardware component that is installed in a device and allows it to connect to a WLAN. Most modern devices, such as laptops and smartphones, come with built-in WNICs.
  • Wireless Router: A wireless router is a hardware component that combines the functionality of a router and an access point. It allows multiple devices to connect to the internet wirelessly and provides a firewall to protect the network from outside threats.

WLANs offer several benefits over traditional wired LANs, including increased mobility and flexibility. With a WLAN, devices can connect to the network from anywhere within range of the access point. This makes it easy to set up temporary workstations or to provide internet access to guests.

However, WLANs also have some drawbacks. They can be less secure than wired networks, as radio waves can be intercepted by unauthorized users. WLANs can also be affected by interference from other wireless devices, such as microwaves and cordless phones.

To overcome these issues, WLANs typically use security protocols such as WPA (Wi-Fi Protected Access) and WPA2 to encrypt data and prevent unauthorized access. WLANs can also use techniques such as channel bonding and beamforming to improve performance and reduce interference.

Overall, WLANs offer a convenient and flexible way to connect devices to a network without the need for physical cables. However, proper security measures must be taken to ensure that the network is protected from outside threats.

5. Wired LANs

A wired LAN or Local Area Network is a type of network that connects devices using physical cables such as Ethernet cables. This type of network is commonly used in homes and offices, where devices are located in a limited geographic area.

In a wired LAN, devices such as computers, printers, and servers are connected to a switch or router using Ethernet cables. The switch or router provides a central point for the devices to communicate with one another and provides access to the internet.

Wired LANs offer several benefits over wireless LANs. Firstly, they provide faster data transfer speeds, which is important when transferring large files or streaming media. Secondly, they offer greater reliability and stability as data is transmitted over physical cables, reducing the risk of interference or signal loss. Lastly, they provide improved security as data is transmitted over physical cables, making it harder for hackers to intercept data.

However, wired LANs are less flexible compared to wireless LANs, as devices must be connected to the network using cables. This can make it difficult to set up temporary workstations or to provide internet access to guests.

Wired LANs also require proper installation and configuration of network cables, which can be a complex task. The installation process can be expensive, as it requires running cables throughout the building. This can also cause disruptions to the work environment.

Overall, wired LANs are a reliable and secure way to connect devices within a limited geographic area. They offer faster data transfer speeds, greater reliability, and improved security. However, due to the limitations of physical cabling, they may not be the most flexible option when it comes to device mobility and temporary workstations.

6. Point to point & Multi point

7. Virtual Lan

A virtual LAN (VLAN) is a logical grouping of devices on a network that are isolated from other devices on the same physical network. VLANs are created by assigning a subset of ports on a switch to a VLAN. Devices connected to these ports are considered to be part of the VLAN, and they can only communicate with each other and with devices on other VLANs that are connected to the same switch or router.

VLANs can be used to segment a network for a variety of reasons, including:

  • Security: VLANs can be used to isolate devices that need to be separated for security reasons, such as guest networks or networks that contain sensitive data.
  • Performance: VLANs can be used to improve performance by reducing the amount of broadcast traffic on a network. Broadcast traffic is sent to all devices on a network, so if there are a lot of devices on a network, broadcast traffic can slow down the network. By isolating devices into VLANs, broadcast traffic is only sent to devices that are part of the VLAN, which can improve performance.
  • Administration: VLANs can be used to make it easier to manage a network. By grouping devices into VLANs, network administrators can easily configure settings for all devices in a VLAN at once.

VLANs are a powerful tool that can be used to improve the security, performance, and manageability of a network.

Here are some of the benefits of using VLANs:

  • Increased security: VLANs can be used to segment a network and isolate devices that need to be separated for security reasons. This can help to prevent unauthorized access to sensitive data or systems.
  • Improved performance: VLANs can help to improve network performance by reducing the amount of broadcast traffic on a network. Broadcast traffic is sent to all devices on a network, so if there are a lot of devices on a network, broadcast traffic can slow down the network. By isolating devices into VLANs, broadcast traffic is only sent to devices that are part of the VLAN, which can improve performance.
  • Simplified management: VLANs can help to simplify network management by making it easier to configure settings for all devices in a VLAN at once. This can save time and reduce the risk of errors.

If you are considering using VLANs in your network, here are some things to keep in mind:

  • VLANs are a Layer 2 technology: VLANs operate at Layer 2 of the OSI model, which means that they can be used to segment a network based on MAC addresses. This can be useful for isolating devices that need to be separated for security reasons, but it does not provide any isolation from Layer 3 traffic.
  • VLANs require support from your network devices: Not all network devices support VLANs. If you want to use VLANs, you will need to make sure that your switches and routers support this feature.
  • VLANs can be configured manually or dynamically: VLANs can be configured manually by assigning ports to VLANs. Alternatively, you can use a dynamic VLAN protocol, such as Cisco's VTP or 802.1Q, to automatically configure VLANs based on criteria such as the MAC address of a device or the IP address of a device.

VLANs are a powerful tool that can be used to improve the security, performance, and manageability of a network. If you are considering using VLANs in your network, be sure to weigh the benefits and drawbacks carefully before making a decision.

8. Explain ipv4 diagram format

The IPv4 diagram format is a visual representation of the IPv4 datagram header. The header contains 14 fields, each of which contains important information about the datagram. The fields are:

  • Version: This field indicates the version of the IP protocol used to create the datagram. For IPv4, the version number is 4.
  • Internet Header Length (IHL): This field indicates the length of the IPv4 header in 32-bit words. The minimum value is 5, and the maximum value is 15.
  • Differentiated Services Code Point (DSCP): This field specifies the type of service for the datagram. This can be used to prioritize the datagram for routing or to indicate how the datagram should be handled if congestion occurs.
  • Total Length: This field indicates the total length of the datagram, including the header and the data.
  • Identification: This field is used to identify the datagram. It is used by routers to reassemble fragmented datagrams.
  • Flags: These bits are used to control fragmentation and other aspects of the datagram.
  • Fragment Offset: This field indicates the offset of the datagram within the original packet. It is used by routers to reassemble fragmented datagrams.
  • Time to Live (TTL): This field indicates the number of hops that the datagram can travel before it is discarded.
  • Protocol: This field indicates the next layer protocol that will handle the datagram. For example, if the next layer protocol is TCP, the value of this field will be 6.
  • Header Checksum: This field is used to verify the integrity of the IPv4 header.
  • Source Address: This field contains the 32-bit IP address of the sender of the datagram.
  • Destination Address: This field contains the 32-bit IP address of the recipient of the datagram.

9. Explain Classful addressing in computer network

Classful addressing is an old method of assigning IP addresses that was introduced in the early days of the Internet. Classful addressing divides the entire IPv4 address space into five classes: A, B, C, D, and E. Each class has a different number of networks and hosts, and each class uses a different subnet mask.

The following table shows the five classes of classful addressing:

ClassFirst OctetNumber of NetworksNumber of Hosts per Network
A0-12712816,777,216
B128-19116,38465,536
C192-2232,097,152256
D224-239268,435,456N/A
E240-255N/AN/A

Classful addressing is no longer recommended for use, as it is inefficient and does not allow for the efficient allocation of IP addresses. Classless addressing, which was introduced in 1993, is the preferred method of assigning IP addresses. Classless addressing allows for more flexibility in the allocation of IP addresses, and it is more efficient in terms of network traffic.

Here are some of the disadvantages of classful addressing:

  • It is inefficient in terms of the allocation of IP addresses.
  • It does not allow for the efficient routing of packets.
  • It can lead to network congestion.

Here are some of the advantages of classless addressing:

  • It is more efficient in terms of the allocation of IP addresses.
  • It allows for the efficient routing of packets.
  • It can help to reduce network congestion.

If you are still using classful addressing, you should consider migrating to classless addressing. Classless addressing is the preferred method of assigning IP addresses, and it is more efficient and secure than classful addressing.

10. Explain Classless addressing

Classless addressing is a method of assigning IP addresses that was introduced in 1993. It is a more flexible and efficient way of allocating IP addresses than classful addressing, which was the previous method of assigning IP addresses.

Classful addressing divided the entire IPv4 address space into five classes: A, B, C, D, and E. Each class had a different number of networks and hosts, and each class used a different subnet mask. Classless addressing, on the other hand, does not use classes. Instead, it uses a subnet mask to determine the number of networks and hosts in an IP address range.

A subnet mask is a 32-bit number that is used to divide an IP address into two parts: the network ID and the host ID. The network ID identifies the network that the IP address belongs to, and the host ID identifies the specific host on the network.

The subnet mask is written as a series of four bits, each of which can be either 0 or 1. A 0 bit in the subnet mask means that the corresponding bit in the IP address is part of the network ID, and a 1 bit means that the corresponding bit in the IP address is part of the host ID.

For example, the IP address 192.168.1.100 has a subnet mask of 255.255.255.0. This means that the first three bits of the IP address (192) are part of the network ID, and the last three bits (168.1.100) are part of the host ID.

Classless addressing allows for more flexibility in the allocation of IP addresses. For example, a company with 100 hosts could be assigned a single network with a subnet mask of 255.255.255.0. This would allow all 100 hosts to be on the same network, which would simplify network management.

Classless addressing is also more efficient in terms of network traffic. When a router receives a packet, it needs to determine the network that the packet is destined for. With classful addressing, the router would need to look up the network ID in a routing table. With classless addressing, the router can simply compare the subnet mask of the packet to the subnet mask of the network interface on the router. If the two subnet masks match, then the packet is destined for the same network as the router.

Classless addressing is the preferred method of assigning IP addresses. It is more efficient and flexible than classful addressing, and it can help to reduce network congestion.

11. Explain unicast, broadcast, multicast

Unicast, broadcast, and multicast are three types of IP addressing that are used to send data over a network.

  • Unicast is a one-to-one communication method where a single packet is sent from one device to another device. The destination IP address is unique to the intended recipient.
  • Broadcast is a one-to-all communication method where a single packet is sent to all devices on a network. The destination IP address is 255.255.255.255, which represents all devices on the network.
  • Multicast is a one-to-many communication method where a single packet is sent to a group of devices that have expressed interest in receiving the data. The destination IP address is a multicast address, which is a range of IP addresses that are reserved for multicast traffic.

Unicast is the most common type of IP addressing and is used for most types of network traffic, such as web browsing, email, and file sharing. Broadcast is less common and is typically used for network management tasks, such as sending a message to all devices on a network to announce a change to the network configuration. Multicast is also less common than unicast, but it is becoming more popular for applications such as video conferencing and streaming media.

The type of IP addressing that is used for a particular network packet is determined by the application that is sending the packet. For example, a web browser will typically use unicast to send a request to a web server, while a video conferencing application will typically use multicast to send video and audio data to multiple participants in a conference.

The use of unicast, broadcast, and multicast helps to improve the efficiency of network traffic. Unicast is the most efficient type of IP addressing because it only sends data to the intended recipient. Broadcast is less efficient because it sends data to all devices on a network, even though many of those devices may not be interested in the data. Multicast is more efficient than broadcast because it only sends data to devices that have expressed interest in receiving the data.

12. Explain Stop and wait protocol

Sure. Stop-and-wait protocol is a simple data link layer protocol that uses a single packet at a time to send data from one device to another. The sender sends a packet and then waits for an acknowledgment from the receiver before sending the next packet. If the acknowledgment is not received within a certain timeout period, the sender assumes that the packet was lost and retransmits it.

Stop-and-wait protocol is a reliable protocol, but it is also inefficient. The sender can only send one packet at a time, and it must wait for an acknowledgment before sending the next packet. This can lead to long delays, especially if the network is congested.

Stop-and-wait protocol is often used in low-speed networks, such as personal area networks (PANs) and local area networks (LANs). It is also used in some wireless networks, such as Bluetooth and Wi-Fi.

Here are some of the advantages of stop-and-wait protocol:

  • It is a reliable protocol.
  • It is simple to implement.

Here are some of the disadvantages of stop-and-wait protocol:

  • It is inefficient.
  • It can lead to long delays.

Stop-and-wait protocol is a simple and reliable protocol that can be used in low-speed networks. However, it is inefficient and can lead to long delays.

13. Explain Tcp, UDP, Sctp

Sure. TCP, UDP, and SCTP are transport layer protocols that are used to send data between two hosts on a network.

  • TCP (Transmission Control Protocol) is a connection-oriented protocol that provides reliable, ordered delivery of data. TCP uses a three-way handshake to establish a connection between two hosts, and it uses a windowing mechanism to ensure that data is delivered in the correct order. TCP is the most commonly used transport layer protocol, and it is used for applications such as web browsing, email, and file transfer.
  • UDP (User Datagram Protocol) is a connectionless protocol that provides unreliable, unsent delivery of data. UDP does not use a three-way handshake to establish a connection, and it does not use a windowing mechanism to ensure that data is delivered in the correct order. UDP is often used for applications where reliability is not critical, such as streaming media and gaming.
  • SCTP (Stream Control Transmission Protocol) is a reliable, message-oriented transport protocol. SCTP is similar to TCP in that it provides reliable delivery of data, but it is different in that it allows for messages to be split into multiple segments and reassembled at the destination. SCTP is often used for applications that require reliable delivery of large amounts of data, such as VoIP and streaming media.

Here is a table that summarizes the key differences between TCP, UDP, and SCTP:

FeatureTCPUDPSCTP
Connection-orientedYesNoYes
Reliable deliveryYesNoYes
Ordered deliveryYesNoYes
WindowingYesNoYes
Message-orientedNoYesNo
ApplicationsWeb browsing, email, file transferStreaming media, gamingVoIP, streaming media

TCP is the most commonly used transport layer protocol, but it is not the only option. UDP and SCTP can be used for applications where reliability is not critical or where message-oriented communication is required.

I hope this helps!

14. Explain piggybanking

Piggybacking is a technique in computer networking where the sender of a data packet attaches an acknowledgment of the previous data packet to the next data packet that it sends. This reduces the amount of overhead on the network, as it eliminates the need to send separate acknowledgment packets.

Piggybacking can be used in both half-duplex and full-duplex networks. In half-duplex networks, only one device can transmit at a time. This means that the sender must wait for the receiver to acknowledge the previous data packet before it can send the next one. Piggybacking allows the sender to send the next data packet immediately after receiving the acknowledgment, which reduces the amount of time that the network is idle.

In full-duplex networks, both devices can transmit at the same time. This means that the sender does not need to wait for the receiver to acknowledge the previous data packet before it can send the next one. However, piggybacking can still be used to improve efficiency. By attaching the acknowledgment to the next data packet, the sender can reduce the number of packets that need to be sent over the network.

Piggybacking is a simple but effective technique that can be used to improve the efficiency of computer networks. It is supported by many network protocols, including TCP/IP.

Here are some of the benefits of piggybacking:

  • Reduced bandwidth usage: Piggybacking reduces the number of packets that need to be sent over the network, which can help to improve bandwidth utilization.
  • Improved efficiency: Piggybacking can help to improve the overall efficiency of a network by reducing the amount of time that devices spend waiting for acknowledgments.
  • Reduced latency: Piggybacking can help to reduce latency by allowing devices to send data without having to wait for acknowledgments.

Here are some of the limitations of piggybacking:

  • Not all network protocols support piggybacking: Some network protocols, such as UDP, do not support piggybacking.
  • Can increase complexity: Piggybacking can add complexity to network devices and protocols.
  • Can increase overhead: Piggybacking can increase the amount of overhead on the network, as it requires devices to keep track of acknowledgments.

Overall, piggybacking is a valuable technique that can be used to improve the efficiency of computer networks. However, it is important to weigh the benefits and limitations of piggybacking before implementing it in a specific network.

15. Explain Go back N protocol

Go-Back-N is a data link layer protocol that uses a sliding window method for reliable and sequential delivery of data frames. It is a case of sliding window protocol having to send window size of N and receiving window size of 1.

The Go-Back-N protocol works as follows:

  1. The sender has a buffer that can hold N frames.
  2. The sender sends the first frame in the buffer.
  3. The receiver acknowledges the receipt of the frame.
  4. The sender sends the next frame in the buffer.
  5. Steps 3 and 4 are repeated until all frames have been sent.

If a frame is lost or corrupted, the receiver will not acknowledge it. When the sender does not receive an acknowledgment for a frame within a certain time period, it knows that the frame has been lost or corrupted. The sender then retransmits all of the frames starting from the frame that was not acknowledged.

The Go-Back-N protocol is a simple and efficient way to ensure reliable delivery of data frames. It is a good choice for networks that have a low error rate.

Here are some of the benefits of Go-Back-N:

  • Simple to implement: Go-Back-N is a simple protocol that is easy to implement in hardware or software.
  • Efficient: Go-Back-N can achieve high throughput by sending multiple frames at the same time.
  • Reliable: Go-Back-N can ensure reliable delivery of data frames by retransmitting lost or corrupted frames.

Here are some of the limitations of Go-Back-N:

  • Can be slow: Go-Back-N can be slow to recover from lost or corrupted frames.
  • Can be inefficient: Go-Back-N can be inefficient in networks with a high error rate.
  • Not congestion-control: Go-Back-N does not have any congestion control mechanisms. This can lead to congestion in networks with a high traffic load.

Overall, Go-Back-N is a reliable and efficient data link layer protocol that is a good choice for networks with a low error rate.

16. WWW architecture

The World Wide Web (WWW) is a system of interlinked hypertext documents accessed via the Internet. With a web browser, one can view web pages that may contain text, images, videos, and other multimedia and navigate between them via hyperlinks.

The WWW architecture is based on the client-server model. In this model, there are two types of computers: clients and servers. Clients are the computers that users use to access the WWW, while servers are the computers that store and deliver web pages.

When a user wants to access a web page, their client computer sends a request to the server computer that hosts the page. The server computer then sends the requested page back to the client computer.

The WWW architecture is designed to be scalable, meaning that it can be easily expanded to accommodate more users and more web pages. This is achieved by using a distributed system, in which the load of serving web pages is shared among many different servers.

The WWW architecture is also designed to be fault-tolerant, meaning that it can continue to operate even if some of the servers fail. This is achieved by using a redundant system, in which multiple copies of each web page are stored on different servers.

The WWW architecture is a complex system that has evolved over time. It is a critical part of the Internet and has revolutionized the way we communicate, learn, and do business.

Here are some of the key components of the WWW architecture:

  • Clients: Clients are the computers that users use to access the WWW (opens in a new tab). They are typically personal computers, laptops, tablets, and smartphones.
  • Servers: Servers are the computers that store and deliver web pages. They are typically located in data centers, which are large buildings that house many different servers.
  • Protocols: Protocols are the rules that govern how computers communicate with each other on the WWW (opens in a new tab). The most important protocol is the Hypertext Transfer Protocol (HTTP), which is used to transfer web pages between clients and servers.
  • Data formats: Data formats are the ways in which web pages are encoded. The most important data format is Hypertext Markup Language (HTML), which is used to create web pages that can be displayed in a web browser.
  • Browsers: Browsers are the software that users use to view web pages. The most popular browsers are Google Chrome, Mozilla Firefox, and Microsoft Edge.

The WWW architecture is a complex and ever-evolving system. It is essential for understanding how the Internet works and how we can use it to access information and communicate with others.

17. Explain DNS, Messaging format in computer network

  • DNS stands for Domain Name System. It is a hierarchical naming system for computers, services, or any other resources connected to the internet or a private network. It associates various information with domain names assigned to each of the participating entities. Most prominently, it translates easily memorized domain names to the numerical IP addresses needed for locating and identifying computer services and devices with the underlying network protocols.
  • Messaging format in computer networks refers to the way in which messages are formatted and transmitted between devices. There are many different messaging formats, each with its own advantages and disadvantages. Some of the most common messaging formats include:
    • Text-based messaging: This is the simplest type of messaging format. Messages are simply strings of text that are transmitted between devices. Text-based messaging is easy to implement and understand, but it can be inefficient for transmitting large amounts of data.
    • Binary messaging: This is a more efficient type of messaging format. Messages are encoded in binary format, which allows them to be transmitted more quickly and efficiently than text-based messages. However, binary messaging is more complex to implement and understand than text-based messaging.
    • Multimedia messaging: This is a type of messaging format that allows for the transmission of multimedia content, such as images, videos, and audio. Multimedia messaging is more complex to implement and understand than text-based or binary messaging, but it allows for the transmission of richer content.

The choice of messaging format depends on the specific needs of the application. For example, text-based messaging may be sufficient for simple applications, such as sending chat messages. However, binary or multimedia messaging may be required for more demanding applications, such as streaming video or audio.

Here are some of the benefits of using DNS:

  • Efficiency: DNS is a very efficient way to resolve domain names to IP addresses. It does this by using a distributed database that is stored on many different servers. This means that a user's computer does not have to contact every single server on the internet to find the IP address for a domain name.
  • Scalability: DNS is a very scalable system. It can easily handle millions of requests per second. This is because the DNS database is distributed across many different servers.
  • Reliability: DNS is a very reliable system. It is designed to work even if some of the servers in the DNS database fail. This is because the DNS database is replicated on multiple servers.

Here are some of the benefits of using messaging formats in computer networks:

  • Efficiency: Messaging formats can help to improve the efficiency of communication between devices by reducing the amount of data that needs to be transmitted.
  • Security: Messaging formats can help to improve the security of communication between devices by encrypting the data that is transmitted.
  • Scalability: Messaging formats can help to improve the scalability of communication between devices by allowing for the efficient transmission of large amounts of data.

18. Explain Smtp, telnet, url and its component

SMTP stands for Simple Mail Transfer Protocol. It is a protocol that is used to send and receive electronic mail (e-mail) messages. SMTP is a client-server protocol, which means that there are two types of entities involved in the communication: clients and servers. Clients are the computers that users use to send and receive e-mail messages, while servers are the computers that store and deliver e-mail messages.

TELNET stands for Telecommunications Network. It is a protocol that is used to connect to a remote computer and establish a text-based, interactive session. TELNET is a client-server protocol, which means that there are two types of entities involved in the communication: clients and servers. Clients are the computers that users use to connect to a remote computer, while servers are the computers that accept connections from remote clients.

URL stands for Uniform Resource Locator. It is a unique identifier for a resource on the Internet. A URL can be used to specify a web page, an image, a video, or any other type of resource. A URL is made up of several parts, including the protocol, the domain name, and the path.

The protocol is the first part of the URL and specifies the type of resource that is being accessed. The most common protocol is HTTP, which is used to access web pages.

The domain name is the second part of the URL and identifies the server that hosts the resource. For example, the domain name for Google's website is www.google.com (opens in a new tab).

The path is the third part of the URL and specifies the location of the resource on the server. For example, the path for Google's homepage is /.

Components of a URL

A URL is made up of several components, including:

  • Protocol: The protocol specifies the way in which the URL is to be interpreted. The most common protocol for web pages is HTTP.
  • Domain name: The domain name identifies the server that hosts the resource.
  • Port number: The port number specifies the specific service on the server that is to be accessed. For example, the port number for HTTP is 80.
  • Path: The path specifies the location of the resource on the server.
  • Query string: The query string is a part of the URL that can be used to pass additional information to the server.

19. Explain Email architecture

Email architecture is a system of components that work together to send and receive electronic mail (email). The main components of email architecture are:

  • Mail user agents (MUAs): MUAs are the software applications that users use to compose, read, and manage their email. Some popular MUAs include Microsoft Outlook, Mozilla Thunderbird, and Apple Mail.
  • Mail servers: Mail servers are the computers that store and deliver email. Mail servers use the Simple Mail Transfer Protocol (SMTP) to send email and the Post Office Protocol (POP3) or Internet Message Access Protocol (IMAP) to receive email.
  • Domain Name System (DNS): The DNS is a system that translates domain names (e.g., gmail.com) into IP addresses (e.g., 173.194.46.10). This allows email servers to find each other and deliver email.
  • Email gateways: Email gateways are devices that connect different email systems together. For example, an email gateway can connect a company's internal email system to the public internet.

When a user sends an email, their MUA first contacts their mail server. The mail server then uses SMTP to send the email to the mail server of the recipient. The recipient's mail server then uses POP3 or IMAP to deliver the email to the recipient's MUA.

Email architecture is a complex system, but it is essential for the reliable delivery of email.

Here are some of the benefits of email architecture:

  • Reliability: Email architecture is a reliable system for delivering email. Email is typically delivered within seconds or minutes, even if the sender and recipient are located on different continents.
  • Scalability: Email architecture is a scalable system. It can easily handle millions of emails per day.
  • Security: Email architecture can be a secure system for delivering email. Email messages can be encrypted to protect their contents from unauthorized access.

Here are some of the challenges of email architecture:

  • Spam: Spam is unsolicited email that is sent to large numbers of people. Spam can be a nuisance and can even be harmful, if it contains malware or phishing links.
  • Viruses: Viruses can be attached to email messages. When a user opens an infected email message, the virus can infect the user's computer.
  • Phishing: Phishing is a type of cyberattack where an attacker sends an email that appears to be from a legitimate source. The email message often contains a link that, when clicked, will take the user to a fake website that looks like the real website. Once the user enters their login credentials on the fake website, the attacker can steal them.

Overall, email architecture is a complex and ever-evolving system. It is essential for the reliable delivery of email, but it also faces a number of challenges, such as spam, viruses, and phishing.

20. Explain http and its messaging format

HTTP stands for Hypertext Transfer Protocol. It is a set of rules for exchanging or transferring data between a client and a server. HTTP is the foundation of the World Wide Web (WWW). HTTP is a stateless protocol, which means that each request from a client to a server is independent of any previous requests. This makes HTTP very efficient for handling large numbers of requests.

HTTP messages are composed of two parts: a start line and a header. The start line specifies the request method, the resource being requested, and the HTTP version. The header contains additional information about the request, such as the type of content that is being requested, the length of the request body, and the caching instructions. The body of the message contains the actual data being transferred.

The following is an example of an HTTP request message:

Code snippet

GET /index.html HTTP/1.1
Host: www.example.com

In this example, the request method is GET, the resource being requested is /index.html, and the HTTP version is 1.1. The header contains the host name of the server and the type of content that is being requested. The body of the message is empty.

The following is an example of an HTTP response message:

Code snippet

HTTP/1.1 200 OK
Content-Type: text/html
Content-Length: 1000

In this example, the HTTP status code is 200, which indicates that the request was successful. The Content-Type header specifies that the response body is text/html, and the Content-Length header specifies that the response body is 1000 bytes long.

HTTP is a very simple protocol, but it is very powerful and flexible. It is the foundation of the World Wide Web and is used by billions of people every day.

Here are some of the benefits of HTTP:

  • Simple: HTTP is a simple protocol to understand and implement.
  • Efficient: HTTP is an efficient protocol for transferring data.
  • Scalable: HTTP is a scalable protocol that can handle large numbers of requests.
  • Secure: HTTP can be secured using a variety of techniques, such as Transport Layer Security (TLS).

Here are some of the challenges of HTTP:

  • Security: HTTP is not a secure protocol by default. It can be easily attacked by using techniques such as cross-site scripting (XSS) and session hijacking.
  • Caching: HTTP caching can lead to stale content being served to users.
  • Performance: HTTP can be inefficient for transferring large amounts of data.

Overall, HTTP is a powerful and flexible protocol that is the foundation of the World Wide Web. However, it is important to be aware of the security challenges associated with HTTP and to take steps to mitigate these risks.

21. Explain FTP

File Transfer Protocol (FTP) is a standard network protocol used to transfer files between computers over a network. It is a client-server protocol, which means that there are two types of entities involved in the communication: clients and servers. Clients are the computers that users use to upload or download files, while servers are the computers that store and provide access to files.

FTP works by using two separate connections between the client and server: a control connection and a data connection. The control connection is used to send commands and receive responses, while the data connection is used to transfer files.

The control connection uses port 21, while the data connection uses a dynamic port. The dynamic port is chosen by the client or server, and it is not reused for subsequent connections.

FTP is a text-based protocol, which means that all commands and responses are sent as text strings. This makes FTP easy to understand and implement, but it also makes it vulnerable to attacks.

FTP is a very old protocol, and it has a number of security vulnerabilities. These vulnerabilities have been exploited by hackers to steal data, install malware, and disrupt services.

For these reasons, it is not recommended to use FTP for transferring sensitive data. Instead, it is recommended to use a more secure protocol, such as SFTP or FTPS.

Here are some of the benefits of FTP:

  • Simple: FTP is a simple protocol to understand and implement.
  • Efficient: FTP is an efficient protocol for transferring files.
  • Scalable: FTP is a scalable protocol that can handle large numbers of connections.
  • Widely supported: FTP is widely supported by a variety of devices and software applications.

Here are some of the challenges of FTP:

  • Security: FTP is not a secure protocol by default. It can be easily attacked by using techniques such as cross-site scripting (XSS) and session hijacking.
  • Caching: FTP caching can lead to stale content being served to users.
  • Performance: FTP can be inefficient for transferring large amounts of data.

Overall, FTP is a powerful and flexible protocol that can be used to transfer files between computers over a network. However, it is important to be aware of the security challenges associated with FTP and to take steps to mitigate these risks.

Here are some of the alternatives to FTP:

  • SFTP: SFTP is a secure version of FTP that uses Secure Shell (SSH) to encrypt all traffic between the client and server.
  • FTPS: FTPS is a secure version of FTP that uses Transport Layer Security (TLS) to encrypt all traffic between the client and server.
  • WebDAV: WebDAV is a protocol that allows users to access and edit files on a remote server using a web browser.
  • SCP: SCP is a protocol that allows users to securely copy files between computers.

These protocols are all more secure than FTP, and they should be used instead of FTP for transferring sensitive data.

22. Explain ethernet implimentation standard and fast

Ethernet is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET.

Fast Ethernet is a type of Ethernet that transmits data at 100 megabits per second (Mbps). It was introduced in 1995 as the IEEE 802.3u standard and remained the fastest version of Ethernet for three years before the introduction of Gigabit Ethernet. Fast Ethernet uses the same physical layer as 10BASE-T Ethernet, but it requires Cat5 or higher UTP cabling. It uses two of the four-wire pairs: one to transmit data and the other to receive data.

Implementation standards define how Ethernet is implemented in a particular environment. There are many different implementation standards, each with its own advantages and disadvantages. Some of the most common implementation standards include:

  • CSMA/CD (Carrier Sense Multiple Access with Collision Detection): This is the original Ethernet implementation standard. It uses a shared medium, such as coaxial cable or twisted pair, and devices contend for access to the medium by listening for the presence of a carrier signal. If the carrier signal is not present, the device can transmit data. If two devices transmit data at the same time, a collision occurs and both devices must resend their data.
  • Token passing: This is a different type of Ethernet implementation standard that uses a token to control access to the medium. A token is a special frame that is passed around the network from device to device. A device can only transmit data when it has possession of the token.
  • Switched Ethernet: This is a newer type of Ethernet implementation standard that uses switches to connect devices. Switches are devices that create separate point-to-point connections between devices on the network. This eliminates collisions and allows for much higher data rates.

The choice of implementation standard depends on the specific requirements of the network. For example, CSMA/CD is a good choice for networks with a small number of devices and low data rates. Token passing is a good choice for networks with a large number of devices and high data rates. Switched Ethernet is a good choice for networks with a large number of devices and very high data rates.

Fast Ethernet is a good choice for networks that need higher transmission speeds than 10BASE-T Ethernet can provide. It is also a good choice for networks that are already using 10BASE-T Ethernet and need to upgrade to a faster speed. Fast Ethernet is a cost-effective way to improve the performance of a network.

23. List and analyze conjuction control machanism

Congestion control is a set of mechanisms used to prevent data from backing up in a network. This can happen when too much data is trying to be sent through a network at the same time, or when there is a bottleneck in the network. Congestion control can be implemented at different layers of the network stack, from the physical layer to the application layer.

There are two main types of congestion control:

  • End-to-end congestion control is implemented between the sender and receiver of a data stream. This type of congestion control is typically used for applications that require reliable data delivery, such as VoIP and video streaming.
  • Network-based congestion control is implemented by routers and other network devices. This type of congestion control is typically used for applications that do not require reliable data delivery, such as email and web browsing.

Some common congestion control mechanisms include:

  • Slow start: This is a simple congestion control algorithm that starts with a small sending rate and gradually increases the rate over time. If congestion is detected, the sending rate is decreased.
  • Additive increase, multiplicative decrease (AIMD): This is a more sophisticated congestion control algorithm that uses a feedback loop to adjust the sending rate. If congestion is detected, the sending rate is decreased by a multiplicative factor.
  • Reactive congestion control: This type of congestion control reacts to congestion by taking immediate action to reduce the sending rate. This type of congestion control can be more effective than slow start or AIMD, but it can also cause more network latency.
  • Proactive congestion control: This type of congestion control tries to prevent congestion from happening in the first place. This type of congestion control can be more complex to implement, but it can also be more efficient than reactive congestion control.

Congestion control is an important part of computer networking. It helps to ensure that data is delivered reliably and efficiently, even when the network is congested.

Here are some of the benefits of congestion control:

  • Improved reliability: Congestion control helps to reduce the chances of data loss. This is because it prevents data from backing up in the network, which can lead to dropped packets.
  • Improved performance: Congestion control can help to improve the performance of the network by reducing delays and improving throughput.
  • Reduced costs: Congestion control can help to reduce the costs of network operation by reducing the need for expensive hardware and software.

However, there are also some challenges associated with congestion control:

  • Complexity: Congestion control algorithms can be complex to design and implement.
  • Heterogeneity: Networks are often heterogeneous, which means that they consist of different types of devices with different capabilities. This can make it difficult to design a congestion control algorithm that works well for all devices.
  • Adaptability: Congestion control algorithms need to be able to adapt to changes in network conditions. This can be difficult to do, especially in dynamic networks.

Despite the challenges, congestion control is an important part of computer networking. It helps to ensure that data is delivered reliably and efficiently, even when the network is congested.

24. DHCP

Sure. DHCP stands for Dynamic Host Configuration Protocol. It is a network protocol that automatically assigns IP addresses and other configuration information to devices on a network. This allows devices to connect to the network and start communicating without having to be manually configured by a network administrator.

DHCP works by using a client-server model. Clients send requests to DHCP servers, which respond with IP addresses and other configuration information. The most common type of DHCP server is a DHCP relay agent, which is a device that forwards DHCP requests between clients and servers.

When a client boots up, it sends a DHCPDISCOVER broadcast message to the network. DHCP servers on the network receive this message and respond with a DHCPOFFER message. The client then selects a DHCPOFFER and sends a DHCPREQUEST message to the server that sent it. The server then sends a DHCPACK message to the client, which acknowledges the request and completes the DHCP process.

DHCP provides a number of benefits over static IP addressing, including:

  • Ease of use: DHCP eliminates the need for network administrators to manually configure IP addresses on devices.
  • Scalability: DHCP can be easily scaled to support large networks.
  • Flexibility: DHCP allows devices to dynamically obtain IP addresses, which can be useful in networks where IP addresses are frequently changing.
  • Security: DHCP can be used to improve security by preventing unauthorized devices from connecting to the network.

DHCP is a widely used protocol that is supported by most operating systems. It is an essential part of modern computer networks.

Here are some additional details about DHCP:

  • DHCPDISCOVER: This is a broadcast message that is sent by a client when it boots up. The message requests an IP address and other configuration information from a DHCP server.
  • DHCPOFFER: This is a unicast message that is sent by a DHCP server in response to a DHCPDISCOVER message. The message offers an IP address and other configuration information to the client.
  • DHCPREQUEST: This is a unicast message that is sent by a client to a DHCP server. The message acknowledges the offer of an IP address and other configuration information from the server.
  • DHCPACK: This is a unicast message that is sent by a DHCP server to a client. The message acknowledges the request for an IP address and other configuration information from the client.

DHCP is a complex protocol, but it is an essential part of modern computer networks. It provides a number of benefits over static IP addressing, including ease of use, scalability, flexibility, and security.